Thursday, December 25, 2008

time in virtual worlds

Godel's extension of Einstein's work shows us that time does not really exist. It is imaginary. There is no time - only space and energy.

Just as the past is not an additional "dimension" into which we could ever travel, because the past exists only in our heads and the heads of many other organisms as well; the future is imaginary too. There is only the distribution of energy through space right now.

This only is the only of science, logic, and some aspects of the "creative" art of philosophy. Time surely exists because we bring it into being; we the participants in shared sensory experiences; communication.

This is the role of virtual worlds as well.

I hereby redefine a virtual world as a shared space-energy, no longer a shared spacetime. The time part will emerge as a direct result of the messages sent to the bubble server; I used to think croquet's teatime did this but then I read something that made me think it doesn't; rather, it enforces an arbitrary definition of time; a synchronized clock. We will not synchronize a clock; we will make time a function of messages arriving. Messages are packets of energy in space, and they appear to move, to us.

Arkowitz/Ben


ps - Beth Coleman's analogy of a chess game applies quite well to virtual worlds and will be the subject of my next post hopefully

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