Wednesday, February 25, 2009
Tuesday, February 17, 2009
Think INSIDE the Box and Out of the Screen
I was sitting in my office just now chatting with a dev who used to work for me at Right Media and who now is helping with the implementation of CICP in OpenSim. He was asking why there aren't a slew of data visualization apps in virtual worlds; the idea seems so obvious.
I venture that rather than a case of people needing to think "outside the box" it's a case of people needing to get out of the plane and into the box.
Ben
I venture that rather than a case of people needing to think "outside the box" it's a case of people needing to get out of the plane and into the box.
Ben
Monday, February 16, 2009
CICP is Public Domain
I've published the CICP provisional patent app on cybertechnews.
I also have someone working on implementing CICP in OpenSim. Not only will this allow OpenSim developers to experiment with CICP, it will give Green Phosphor's data visualization product, Glasshouse, another virtual world platform to deploy with!
I also have someone working on implementing CICP in OpenSim. Not only will this allow OpenSim developers to experiment with CICP, it will give Green Phosphor's data visualization product, Glasshouse, another virtual world platform to deploy with!
Wednesday, February 11, 2009
Glasshouse now turns Excel files into graphs
It's now really easy to make a 3d graph within a virtual world. Just put the data you want graphed into an excel worksheet (the old .xls format), load up Glasshouse, pull in the worksheet, and off you go.
Try it out here: http://greenphosphor.com/?location=Beta
Try it out here: http://greenphosphor.com/?location=Beta
Tuesday, February 3, 2009
MXP Article
I've got an MXP article on cybertechnews.com.
Back to that chess match Beth Coleman brought up:
Suppose that Yuri and 3Jane are sitting in a drawing room playing at chess. Between them is a checkered board with pieces on it; the black pieces belong to Yuri, suppose, and the white to 3Jane.
There are some great parallels with a virtual world here:
1) the chess board, like the virtual world, is not a continuum; it is broken up into a discrete coordinate system
2) Yuri and 3Jane are participants in a consensual experience.
3) the chess pieces are objects, and each is owned by a particular participant
4) the rules of chess, the strategies, etc. are IN THE MINDS of the participants; not in the chess board itself
Arkowitz
Back to that chess match Beth Coleman brought up:
Suppose that Yuri and 3Jane are sitting in a drawing room playing at chess. Between them is a checkered board with pieces on it; the black pieces belong to Yuri, suppose, and the white to 3Jane.
There are some great parallels with a virtual world here:
1) the chess board, like the virtual world, is not a continuum; it is broken up into a discrete coordinate system
2) Yuri and 3Jane are participants in a consensual experience.
3) the chess pieces are objects, and each is owned by a particular participant
4) the rules of chess, the strategies, etc. are IN THE MINDS of the participants; not in the chess board itself
Arkowitz
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